A long time ago, I had the idea of an RPG game where the protagonist is a fat mage, based on a crude drawing a fellow student made during a boring lecture. The working title was "Fatmage RPG" and I already had some graphics and a prototype written in ANSI C.
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A couple of weeks ago, the idea came back to me and is now following me wherever I go. I'm still not sure whether to do it or not. I would probably use Phaser this time, it's an open-source HTML5 framework that looks very promising.

The actual game is still a mystery to me; no gameplay ideas, no character studies, nothing. Should it be a classic top-down Final Fantasy style RPG? Or a 2D sidescroller? A classic "indie" platformer with RPG elements? Something entirely different? What is the character's backstory? How did he get so fat, what are his magic abilities? Well, if I knew all this answers, I would already be working on a second prototype.