I participated in this year's Allegro SpeedHack, and had a great time while doing so.

The Allegro SpeedHack is a competition where you are supposed to make a game from scratch in three days. And I did! Code, graphics and music, everything in three days. The game itself isn't too great (what do you expect in 36 hours?), but it's a big achievement for me.

I did the game in ANSI C using gVIM and GCC, made the graphics using GIMP and composed the Music with Milkytracker and Schism Tracker.

Oh, and before I forget - here's my entry: Lily.